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100 Hours Till Launch
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Devlog
MakerX to Our First Live Stream
April 18, 2020
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CCAD Game Art & Design
MakerX to Our First Live Stream I recall standing across a dedicated team arranging and printing their soon-to-test title for a major event: MakerX of Columbus. It was an amazing sight to behold, each...
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Anotha Prototype You Say?
April 14, 2020
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CCAD Game Art & Design
Prototype Number 2 A key pivot from job completion to individual morale management was made in the second installment of the game. When considering all the elements in need of tracking, and the intent...
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Five24 Lab's Rachael Blaske Presents: FOOTPRINTS!
April 14, 2020
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CCAD Game Art & Design
Rachael Blaske (Five24 Labs) Talks Footprints! After the first iteration of rules the team began to navigate around their component constraints. Luckily enough, Matthew connected the class with an exp...
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First Prototype!
April 09, 2020
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CCAD Game Art & Design
Our very first prototype... The team knew a few things right off the bat: we wanted to make a game using the format of “ worker placement ”, had to talk about the concept of crunch culture , and w...
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A Humble Beginning
April 08, 2020
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CCAD Game Art & Design
In the beginning... During Lucky Draw’s first weeks of our game development class, I think we’d all agree we really hit the ground running. Most of our team members had at least a slight familiari...
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