100 Hours Till Launch
A downloadable game
Get the Game:
Print and Play | Scroll Down to the Bottom of the Page
Coming Soon: PNP Arcade & Board Game Geek
STEAM: Tabletop Simulator Workshop Page
About Columbus College of Art and Design Columbus
College of Art & Design teaches undergraduate and graduate students in the midst of a thriving creative community in Columbus, Ohio. Founded in 1879, CCAD is one of the oldest private, nonprofit art and design colleges in the United States. CCAD offers 12 BFA programs and two master’s programs in art and design that produce graduates equipped to shape culture and business at the highest level. For more information, visit ccad.edu.
Summary
A student made game taking on crunch culture through tabletop game play.
Lucky Draw Games : Manifesto
“We at Lucky Draw Games have a goal to tackle the idea of “crunch culture” within the larger game industry, and certain problems everyday workers—more so, everyday people—end up facing. Crunch culture is undoubtedly a large and pervasive problem that affects a substantial amount of workers around the world. While it causes strain and various negative effects, most importantly, it’s still manageable. 100 Hours Till Launch places the player into the shoes of workers who run a small indie game dev studio, setting every participant into a similar mentality to explore ideas of empathy, respect, and agency within their studio. The aim of this project is to further evoke and understand passion as work, inclusive, and inspire reflection on the topic of crunch culture."
Meet the Team
Left - to - Right [INSTAGRAM]
Chumani Bowser - Team Print - [chu_b_art]
Character Art, Card layout, Line work, Concept Art
Catherine Lastowka - Team Animation - [ikarising]
Animation Lead, Rule book, Blog, Concept
Sean Howard - Team Print / Animation - [misfitsartsy]
Flavor Text & RPG Writing, Character Art, Card Layout
Jordan Bailey - Team Design -[jojobaileyart]
Game Mechanics, Concept Art, Colorist, Line work
Noah McKee - Team Print - [Noah_mckee_art]
Art Lead, Character Art, Card Layout, Game Mechanics
Jennifer Stout - Team Design - [jjsart5769]
Game Mechanics, Rules, Marketing, Web and Streaming Assets
Our Amazing Partners
Twitch Stream Directory.
Learn more about making games @ CCAD:
Status | In development |
Category | Physical game |
Authors | CCAD Game Art & Design, JJ5769, Kavalkade, ODAMMatt |
Install instructions
Print and Play How-To -
- Download both .pdf files found at the bottom of this page
- Print card sheets FRONT AND BACK (100HoursPNPCards.pdf) on 8 1/2 by 11 paper (5 Sheets Front and Back and 1 for character cards).
- Cut along the marked lines
- Assemble decks as indicated by rule book (See the component list)
- You will need 32 tokens of your own to use as TIME CUBES
- Enjoy & Share your experience on Instagram
#ChallengeCrunch #CCADGame #100HoursTillLaunch in supporting our students. OR send a testimonial our way @ ekeegan at ccad dot com.
Game-play Demo:
Share your feedback!
- Official Google Form for feedback.
- Head on over to our community forum for Feedback & Testimonials!
Development log
- MakerX to Our First Live StreamApr 18, 2020
- Anotha Prototype You Say?Apr 14, 2020
- Five24 Lab's Rachael Blaske Presents: FOOTPRINTS!Apr 14, 2020
- First Prototype!Apr 09, 2020
- A Humble BeginningApr 08, 2020